Never let it be said that I don't try to give you something different every Friday. I'm going to kick this week's post off with a bit of 1960s Situationist philosophy on the nature of consumerism, so pay attention at the back:
Wherever abundant consumption is established, one particular opposition is always at the forefront: the antagonism between youth and adults. But real adults — people who are masters of their own lives — are in fact nowhere to be found. And a youthful transformation of what exists is in no way characteristic of those who are now young; it is present solely in the economic system, in the dynamism of capitalism. It is things that rule and that are young, vying with each other and constantly replacing each other.
That particular quote is taken from The Society of the Spectacle by Guy Debord, published in 1967. It probably loses something in translation from the French, but I was really engaged by his ideas about the consumer society, especially that last sentence. In some ways, we take for granted the idea that newer is better, that young people are the true dictators of what is cool in this world, and the rest of us just hang around, smelling a bit mouldy and generally getting in the way of progress.
In Debord's view, the perceived conflict between old and young is simply a marketing gimmick, a way of driving consumption by convincing us that buying into the "new" is far preferable to sticking with the "old" things we already own. Nowhere is this dynamic more in evidence than in the technology market. Every day brings a hail of new product announcements: e-readers, smartphones, tablets, laptops, tablets that transform into laptops, smartphones that make candyfloss (ok, I made that one up). Each new technological advancement makes the printed book seem increasingly old-fashioned, as we find more and more ways to deliver content electronically.
But is this progress illusory? Are we really gaining from the move to digital, or just transitioning for the sake of it, because the new technology seems to offer us a more convenient way of accessing content? Yes and no. Digital does offer a lot of opportunities, new ways of publishing that make it easier to access and interact with the written word. Digital also offers a wealth of feedback that wasn't previously feasible – it's now possible to see how quickly people read books, which sections they reread, even which page makes them abandon the book and never return. But all this doesn't stop the printed book being a very effective (and attractive) delivery method in its own right – not better or worse than digital, just different.
Guy Debord's ideas are striking in others ways, not least that they are still so pertinent, over 45 years since they were written. Perhaps in that time, the nature of consumer society hasn't changed that much, because it still seems that the teenager rules much of popular culture. How many times have you heard people complaining that books, films or technology are predominantly targeted towards teenagers and young adults, rather than the majority of the population? You only have to look at how many YA books are being read by adults (84% according to a recent survey) or notice that the 12A has become the go-to certification for blockbuster movies. There is a worrying trend too, in the US, towards commissioning YA novels from younger and younger writers, many of them barely out of their teens. Some of them are very good (Divergent by Veronica Roth springs to mind), but many others feel more like youth-driven marketing gimmicks.
Will Debord's predictions continue to be proved right? Perhaps change is coming - as the consumer society looks increasingly shaky, it can no longer rely on younger people to set the trends and do all of the spending (especially when they can't get a job). In the publishing arena, the apocalyptic predictions for the death of the book are yet to be fulfilled, and the decline in print sales has slowed. Rather than the old ways being swept aside to allow for the new, it seems as if print and electronic products may coexist in the marketplace, each serving a different purpose. Indeed, it may be e-readers that are swept aside, as more and more people choose to use multifunctional tablet devices to read their e-books. The competition between the things, it seems, will continue as long as we have money in our pockets.
I was pondering a post on story franchises yesterday, when, as luck would have it, a link to this article was posted on the SCBWI British Isles Facebook group. In it, Eric Huang from Penguin Children's (who I interviewed for the SCBWI Transmedia panel last November) talks about globalised story brands and his vision for the future of publishing. This is a topic that Eric touched on during our panel and Eric is a passionate defender of the place of publishing in a cross-platform world. As he says at the end of the article:
We [publishers] were the first storytelling industry and I feel that I am not going to let our sister industries be the ones that survive because I think we are the master storytellers.
Eric's approach to ensuring this survival is for Penguin to take on the role of brand curation for authors and other creators. In this model, the publisher becomes the guardian of the story world and is able to control how that story, its characters and settings are exploited across media. Not coincidentally, it also means that Penguin will control all of the rights to that property and will have a guaranteed slice of the revenue if it's a success. This kind of strategy finds the publisher putting a foot firmly into the world of the agent, who would normally seek to manage publishing and other rights for their clients. But then, if you look at how many agents are publishing books directly these days, perhaps it is just another example of traditional roles becoming blurred.
In the movie world, global consolidation has long been the norm. Movies are immensely expensive to both make and to market, which makes a worldwide business approach essential. Click the image below to see a huge infographic at Empire Online about who owns which movie franchise:
Franchises and global brands are now seen as being essential to the movie business, to the extent that it's much easier to adapt your ideas into a reboot of an existing property, than it is to strike out with a truly original idea.
And that gets to the crux of the problem, because the vision of the future that Eric and others are promoting sounds terribly sterile. There aren't many creative people outside of advertising who get up in the morning and think: "I know, what I really want to achieve today is to create a globally recognised brand." But the paradox is that most of the major story brands in the world today were started by just one person. Star Wars, Star Trek, Harry Potter, The Simpsons, James Bond, The Muppets – the list goes on.
Large companies are rarely a good environment for the kind of original thinking that's needed to birth a franchise. But once that initial concept has been successfully launched, corporations are much better placed than individuals to take a story world and turn it into a long-term money-maker. They might also ruin it in the process, but the good news is that corporations like Disney are becoming much more adept at running story businesses without running them into the ground. There's even a chance that the new Star Wars movies might invigorate the franchise, rather than taking it still further from where it started. Here's hoping, anyway.
I do wish writing could be more fun for me – I lost much of the joy during my own rush to publication and subsequent depression a couple of years back, and I'm still struggling to find it again.
This is a subject that I've been thinking about a lot recently, especially with the change of year and the change of habits that implies. And it seems like I'm not the only one with this problem. Everywhere I look, I see articles encouraging writers to be playful or find the fun in what they do. It makes me wonder if these tough times have brought on an epidemic of joylessness.
However, just as you can't cure depression by telling someone to "cheer up," so you can't make writing fun for someone by telling them that it should be. In fact, such advice can have the opposite effect by making someone (i.e. me) feel guilty that they're not enjoying it! Part of my motivation for presenting the Museum of Me was to turn the clock back to a time when I was having fun, simply creating for the hell of it.
But is "fun" even the right word? It's a term that encompasses the lighter parts of the process but not the darkness or the emotional catharsis that writing can bring. Perhaps satisfaction is a better way to look at it: I want to be more satisfied by the process of writing.
It's not that I lack a writing routine. Every day I sit down at lunchtime with a pad or my netbook, but then I invariably freeze up. By the end of an hour, I will have a hundred or so words, but it will also feel like I've had to winkle each one out with a sharp implement. This happens pretty much every day except Thursday, when suddenly the words start flowing. Except they're not flowing into my book, but into this blog.
I'm driven to wonder what makes it so much easier for me to write a blog post than it does to write a novel. Is it the immediacy of the format, or the clearly defined length and schedule? Is it that I get to talk about something completely different every week with no need to get myself back into the world of a novel? It's been a weird thing for me to realise that I'm probably much more defined nowadays by my blog output than by my children's writing.
There was a great blog post this week on Finding Your Voice. It's aimed at illustrators, but a lot of the advice can be easily adapted for writers. The author suggests making a list of the things you like drawing, so you can include some of these to personalise your own work. I was inspired by the article to start a list of the elements I enjoy putting in a story. Here's what I have so far:
Bad puns
Alliteration
Slapstick
Jokes about Star Wars (these seem to creep in without me noticing)
Bizarre action scenes
Social comedy
Tonal shifts (eg. from comedy to danger)
Mental health issues
Subversive behaviour
Made up technology
Interestingly, pretty much all of these things feature in my work-in-progress, which leads me to wonder how much this list is influenced by what I'm doing right now. Clearly, I need to dig a little deeper and keep adding stuff, but it did make me feel that – however hard the process is – I'm on the right track with this book.
I'll report back in a few months on my progress at putting the satisfaction back into my writing life. I'm going to keep adding to that list of thing I like and also try to apply what I enjoy about blogging to the novel writing process. I will try new techniques as well, like writing in different places or dictating the story instead of typing it. Here's hoping that I can make 2013 the year that I start writing books purely for my own enjoyment again.
I'm very pleased to say that my first article of the year is a guest post about writing action scenes for Lorrie Porter on her excellent This Craft Called Writing blog.
Welcome back to the second half of The Museum of Me for a trip through the last ten years. Don't fret if you missed part one, there's still time to catch up on knockabout blasphemy, duelling fanzines and videos of me playing James Bond (badly) by clicking here.
The period I'm covering this week is the one in which I started writing for children, but I'm going to restrain myself from dumping a 300 page unpublished manuscript on here for you to read! One of the things I dislike about writing novels is that you often have nothing easily digestible to show friends and family - in many ways a book doesn't really exist until you get it published. Compare that with my wife, who's an artist - she can finish a beautiful picture in the morning and have it up on Facebook attracting likes before the day is out (sigh). Accordingly, I've tried to select my more visual side projects for your viewing pleasure.
Philosophy is Fun!
I used to make such amazing presents: mix tapes; books; mix tapes and books (with each page telling the incredibly untrue story of a different track on the tape). The most elaborate present I ever attempted was the Existential Distress Kit.
Existential Distress Kit (2002) - Click to enlarge
This box of goodies was an attempt to cheer up my best friend Stefan, who was at the time stuck working a job in construction that he hated. By subverting the ideas of the very best philosophers, I hoped that I could pull my friend from his existential funk. In the kit, you could find:
Existential Door Hanger (2002) - Click to enlarge
Then there was a t-shirt that I can't imagine anyone wearing unless they wanted to get into a fight:
Existential T-Shirt (2002) - Click to enlarge
We were mad keen on collectable card games at the time, so I designed some cards of my very own, printed them out on proper cardstock and wrapped them in a foil envelope - all designed to look like an actual booster pack you might buy in a games shop.
Moral Vacuum Collectable Card Game (2002) - Click to open in new tab
Pride of place in the Existential Distress Kit was my first (and so far only) finished picture book. It was inspired by a children's Star Wars book about C-3PO called I Am a Droid, but my version took a very different approach. The PDF here doesn't really do justice to the original artefact, as I painstakingly glued the pages onto thick cardboard, so the whole thing looked and felt like a board book.
I Am an Existentialist (2002) - Click to open in new tab
Wow, I did like loads of different fonts, didn't I? Even if they were occasionally unreadable...
Was the Existential Distress Kit a success? Well, I think Stefan was a little nonplussed when I originally gave him the present, but since then, he's gone back to university to get an MA, then a PhD and is now a full-time lecturer. Coincidence? I think not!
A Richly Imagined History
In 2004, we decided to move from Guildford to Abingdon, Oxfordshire. We exchanged a character Victorian cottage (which was actually a creaking money pit that would have bankrupted us) for a boring but solidly-built 1970s suburban residence. Tasked with producing an invite for our housewarming party, I was struggling to find anything notable about the house, apart from the slightly pretentious name fixed to the porch: "Dalmore." Suddenly, I came upon a perfectly simple solution - if the house needed a history, then I could just invent one!
Years of poking around stately homes had prepared me well for this task. The finished invite was designed to look as if it had been torn from the pages of the National Trust guidebook:
Dalmore House Invitation (2004) - Click to open in new tab
As if organising a party for fifty people was not enough work, I also "researched" the history of the site and recounted it in loving detail. I put these information boards on the walls of each room, so our housewarming guests could discover the whole amazing story as they toured the house.
Dalmore House - A History (2004) - Click to open in new tab
JK Who?
Writing children's books was not a task I fell into particularly gracefully. Stubbornly self-taught, I refused to associate with other writers or even read books about how to write for my first five years. Instead, I took whatever I was dealing with each day in my own life and worked it into a scene featuring my characters. After a couple of years of writing this way in longhand, I had filled numerous notebooks and typed none of it up. A sensible person would have junked the whole project at this point and started again with something more structured. Never mistake me for a sensible person - I took it upon myself to wrangle the 150,000 words into a coherent narrative.
The result was The New Janice Powley, a YA comedy/drama/satire that was as unfocused as those multiple slashes suggest. The premise was a simple one: What if you became the next J.K. Rowling? I invented a thinly-veiled J.K. analogue called Janice Powley and her boy wizard Tom Farley, both of whom my teenage protagonist David hates with a vengeance. In an act of retaliation, David begins to write his own book spoofing Tom Farley, while weaving in elements of his own life. His book finds its way into the hands of a washed-up writer who smells gold, and David is suddenly catapulted into the literary stratosphere.
Yes, there was more than a little wish-fulfilment at work here. I was writing a book inspired by my own life about a character writing a book inspired by his own life, and we had both been inspired by the success of J.K. Rowling. I think I'd seen Adaptation one too many times and fancied myself as the Charlie Kaufman of the children's publishing world. When sending the book to agents, I decided to run with the concept a bit further and create a rather unique query letter:
New Janice Powley Agent Letter (2007) - Click to open in new tab
Despite (or because of) this letter, I managed to secure a couple of full manuscript reads from agents, which in retrospect was an amazing achievement for a first novel. Of course, I didn't see it that way, because the book didn't make it any further and I was crushed. But it's been five years since I put the book to bed, and I can see that the whole thing was too scattershot to work, no matter how much professional editing it might have received. But there are still moments of rough charm, and I wanted to pick out my very favourite scene for you here. Sex, Shakespeare and school subversion - what more could you ask for?
New Janice Powley Extract (2007) - 1,800 words - Click to open in new tab
SCBWI Style
Most of you reading this know that I didn't avoid other writers forever. In fact, I joined the SCBWI a few years back and discovered a wonderful community that's helped me through some tough times. For several years now, I've entered the SCBWI conference badge competition, and somehow I still haven't won first prize! But true to my pigheaded nature, I keep entering in the hope that maybe all the illustrators will lose their crayons one year or something. Here is a small tableau of all the badge designs I've produced so far, some of them winners, but many of them sadly neglected. Sob.
SCBWI Badge Designs (2010-2012) - Click to enlarge
And that's all from The Museum of Me. I hoped you've enjoyed this rummage through the archives, as much as I've enjoyed revisiting the artefacts from my past. It's a process that's reminded me how much more comfortable I am with words than pictures nowadays, how moving pixels around in Photoshop feels more like work than pleasure. But never say never - perhaps there is some amazing graphical Transmedia app project around the corner, just waiting for my dubious design skills and mastery of clip art. Until then, I guess I'll keep on writing books for children. Because I'm stubborn like that.
Regular readers of this blog will know that I usually write a big comedy thing for Christmas, but this year I wanted to try something different. The aforementioned regular readers (all two of you) might recall a post I wrote in May this year, encouraging you to start archiving your past work for posterity. True to my word, I've been doing just that, and I'd like to present a small selection of the results for you this week and next.
The process of exploring twenty years of my past work, much of it originally seen by only a handful of people, has been scary and exhilarating in equal measure. It was scary on two counts, actually - both because of the sheer volume of stuff I uncovered and because I feared discovering that I wasn't as funny as I used to be. But I don't think that's true - like a fine wine, I've just matured (a little). What was exhilarating about it was the sheer thrill of rediscovery. It might not be as culturally significant as the early Hans Christian Andersen story found this week, but I really got a buzz from searching old notebooks, folders and hard drives to uncover my own lost artefacts.
There's quite a lot of stuff here and some of it's a bit rubbish(!), so feel free to graze as you wish. Christmas is a time for self-indulgence, though - I hope you'll excuse mine as I cut the red ribbon and declare The Museum of Me open to visitors!
The University Years
Although I dabbled with writing during my teens, what there was of it seems to have been lost. So you're going to be spared my early satirical masterpiece The Sylvia Plath Guide to Gas Cookers. Going away to Brighton Polytechnic (as it was then) in 1991 was the catalyst for spreading my creative wings.
I joined the television production society (BTV) because I saw some of their videos at a freshers' fair and figured they could use my help! This off-the-cuff decision was to be instrumental in both my future writing and my life (I later met my wife at a BTV party).
I set about writing my first scripts, while also getting experience in front of and behind the camera. Material from this period isn't exactly abundant, but I managed to find a handwritten script dating back to 1992. Entitled "Aceman", the sketch was inspired by our visit to the National Student Television Awards. There, we ran into our nemeses, a posh TV society from University College London who dared to also call themselves BTV (Bloomsbury Television). There was instant class war between the two groups and we became enraged by their snobbish attitude as well as amused by their inability to make toast (perhaps they had servants to do that). One of their number was moronically enthusiastic - saying "Ace" in response to pretty much any idea - and I quickly turned my poison pen in his direction.
Aceman Script (1992) - Click to open in new tab
Aceman was never filmed, but plenty of my other scripts made it onto video. Here, rescued from a grubby VHS tape by my friend Penny, are just a couple of examples. They reveal my extreme youth, poor acting skills and a worrying obsession with farmyard animals. Cringeworthy as these first steps seem to me now, I guess I had to start somewhere. First up, I don Hawaiian shirt and shorts to become gameshow host extraordinaire Johnny Dungthorpe:
Whose Bin (1992) - 8 minutes 32 seconds
And here, sparkling with amazing pre-CGI special effects, I take on the role of James Bond. Take note of my towering quiff and also the TV-edit framing device to cover up for the fact that we'd run out of studio time to film all of the footage.
Licence to Grill (1992/1993) - 8 minutes 15 seconds
The Fanzine Scene
After university (where I somehow gained a First, despite my extracurricular activities) we all got proper jobs and settled into a life of boring responsibility. Well, kind of. My BTV friend Stefan and I became fascinated by the possibilities of fanzines, those cheap photocopied magazines that had sprung up during the Punk period and never gone away. We had both grown up reading Whizzer and Chips, which had the novel idea of putting together two separate (and rival) comics into one publication. Couldn't we base a fanzine on the same principles?
So, CheeseCrank was born. Cheese (which Stefan edited) would be a music fanzine with humour, whereas Crank (which I edited) would be a far more eccentric and irrelevant proposition. The two twenty-page magazines would then be stapled back-to-back, so that shops could display them with the Cheese or the Crank side out, depending on their preference.
CheeseCrank Covers (1996) - Click to enlarge
We rounded up the old BTV crew as contributors and slaved for many hours over incredibly slow desktop publishing PCs. Printing up fifty copies, we hawked them round record shops and via the back pages of the NME:
CheeseCrank NME Form (1996) - Click to enlarge
Although it took several months, we eventually sold every copy, which must make it one of the most commercially successful things I've ever done!
Here's a selection of pages from the inside of Crank. Look out for Max Tastic's dad.
Crank Articles by Nick Cross (1996) - Click to open in new tab
One of the centrepiece features of Crank was our take on the popular fantasy football leagues of the day - the Fantasy Freedom Fighters League (FFFL). Even now, I can't believe that we filled four whole pages of the fanzine with what was basically a list of funny names. You'll see that there was an address to send your entry to, but I never received any (which was probably for the best).
Crank Fantasy Freedom Fighting League (1996) - Click to open in new tab
The FFFL was an early example of me bowing to the sensitivities of the market. Here's the original pitch and title:
FTL Pitch (1996) - Click to enlarge
Making CheeseCrank was an exhausting experience, and the first issue turned out to be the last. But I did take the idea of the FFFL to heart and started running play-by-mail games for my friends. Entitled TV Wars and later Media Moguls, I designed these to allow us to invent TV programmes and other media, then fight for audience share across a virtual marketplace. They were a lot of fun, but again, very labour-intensive for me. This is a typical film of mine from the game:
Media Moguls Film (1998) - Click to enlarge
Vatican Values
Now that I've blundered into this section, I'm wondering if it's appropriate this close to Christmas (or at any time, really). Oh well, I was recently saying that I should be braver in my artistic choices...
I'm not entirely sure what year it was when Stefan came up with the idea for a time-travelling pontiff who kicks ass for the Lord. Whatever, I took the idea and ran with it, pioneering in the process an entirely new genre that I like to call "knockabout blasphemy".
TimePope was one of the first projects where it seemed like the scope of the story was even bigger than we could imagine. It was an epic idea, and I can remember endless brainstorming where we set out the ongoing story in terms of episodes, moving from ancient Byzantium to the future, via a comic interlude where our hero gets stuck babysitting the infant Jesus. Clearly, no bounds of religious taste were to be observed!
TimePope doing what he does best
Somehow, it made perfect sense that I should realise this epic tale through the medium of stop-motion Lego animation. In retrospect, this was a tonal choice that made the end result feel a little more unreal and a little less offensive. It also allowed me to take total control of the project. I was to be my own mini mogul - writing the script, building the set, acting all the characters, lighting the action, moving the camera and even providing the special effects. This was how Peter Jackson got started, after all, and his early films were in even poorer taste than this!
TimePope Character Designs (2001) - Click to enlarge
The action was to begin in ancient times with a vampire attack in a confessional (don't ask me how that worked). Here's the first page of my storyboards:
TimePope Storyboards (2001) - Click to enlarge
When I looked over the TimePope archives, I found a lot of material, but very little of it was in a finished form. I seemed to repeatedly go off on tangents, depending on what interested me most at a particular time. A community of Lego animators was forming online, but I remember being dissatisfied that there was no way to make the characters' mouths move. Cue weeks and weeks spent building animated minifig faces on the computer and superimposing them on the Lego figures (see right and below)
TimePope Effects and Dialogue Test (2001) - 5 seconds
At some point, even though I had finished barely any footage from the film, I decided that I needed a trailer. Again, this was unfinished - though I remember spending a lot of time trying to animate an exploding model of a Lego Big Ben. The audio was complete, so I've used some stills of the set to give you an idea of how it might have looked. It takes the form of me trying to pitch the project to a couple of Hollywood execs:
TimePope Trailer (2001) - 1 minute 43 seconds
Thank you for joining me on this sprint through a decade of poor taste! I'll be wrapping myself up under the Christmas tree until next week, when it'll be time to unleash the concluding installment of The Museum of Me.
Last week's post (What If You Never Got Published?) clearly struck a chord with many of you, and thank you for all of the heartfelt comments. The responses were so good that I thought it was worth following up those sentiments in this week's post.
A key theme that came up was not trying to write to the market. I hear you on this and believe me I'm trying not to. But it's more than just a case of not following the market, I also live in fear of it catching me up. There's nothing worse than having an idea in your head for years and then finally writing the book, but just too late. I'm quite a slow and deliberate writer, so that stuff tortures me – I still shudder when I think about the publisher who would have loved to acquire my zombie book, if only they hadn't bought a similar one just the previous week. And when writing my last book, I found dystopian elements creeping in, but I just let it happen because that was what felt right creatively. Unfortunately, by the time I'd fallen out with my agent, written another draft and got the book out to editors, any hint of dystopia was a no-no for commissioning purposes.
I said last week that I'd been writing for ten years, but that's not entirely true. I've been writing for children for ten years, but for another ten years before that I dabbled in all sorts of things, trying to find my style. When I look back on that period now, it's remarkable the freedom I felt to experiment with form and content, without recourse to thoughts of the market or the idea of gatekeepers. It's also striking to see the volume of work that I managed to turn out, whereas nowadays I often find myself paralysed by thoughts of perfection as I try to meet the high standards that the children's publishing industry demands.
Candy Gourlay made a very telling comment on last week's post where she said that with the sure knowledge of never being published, "I might allow myself to try other kinds of writing that have always interested me." I totally empathised with that feeling of being boxed in by the process of writing and publishing a book, the idea that I must spend all my creative time doing only this because otherwise how can I hope produce something good enough? But what starts out as a tool for promoting focus can quickly fall into tyranny.
I do think that my fantasy of giving up writing is just that – a fantasy. I might not find writing the easiest activity, but some inner need keeps drawing me back to it. I do wish it could be more fun for me, though – I lost some of that joy during my own rush to publication and subsequent depression a couple of years back and I'm still struggling to find it again. But there's an undeniable buzz to writing that rewards my efforts from time to time (like writing this blog).
There's also the question of identity. So much of who I am is bound up in being a children's writer, along with my social networks and support structure. If I walked away from writing, would I also be walking away from my friends? After all, it's hard to talk about your latest book if you aren't writing one. I'm sure I'd drift into other hobbies and find other people, but dammit I don't want to! Children's writers are the nicest people you'll ever meet. Fact.
OK, that's enough navel-gazing for one week. Thanks for reading this and do come back next Friday, when I'll be presenting something no less personal but hopefully much funnier for your Christmas reading pleasure.